Wednesday, November 12, 2014

T-Minus 4 Hours to WOD

I've started venturing into the gold making side of WoW.  Learning economies and playing different markets has been fun of the past 6-9 months.  However it became a chore as I started working too many markets and sitting in front of the AH too much.  With Garrisons coming and new paths to making gold I'm going to give it a shot to hit the gold cap.  I reached over 600K at a few points during MOP, but spent money on pets and mounts (found a great deal on a Spectral Tiger mount).

Today I'll be starting just above 404K gold.  A few planning items I've taken is stocking up on MOP materials to make sure I can continue my cooldown for making 28 slot bags and keeping up with my living steel and engineering daily cooldown for mount and pet.

Characters as of today and the planned leveling order:
90 Priest with Tailoring and Jewelcrafting (All secondary professions max level)
90 Deathknight with Blacksmithing and Enchanting
90 Warlock with Tailoring and Herbalism (Thinking I'll delete Herbalism for Inscription)
90 Rogue with Engineering and Mining (Thinking I'll delete Mining for Enchanting)
90 Warrior with Jewelcrafting and plan to add Enchanting or Blacksmithing
90 Hunter with Alchemy and Herbalism
90 Monk with Leatherworking and Skinning
90 Paladin with Inscription and Alchemy
90 Druid with Mining and Herbalism
57 Mage with no professions
31 Shaman with no professions

Garrisons for Priest:
Level 1 I'll start with Tailoring and the Barrack
Level 2 I'll add Gem and Inn
Level 3 I'll add Barn, Salvage Yard and Bunker



The Tailoring and Gem make sense.  I want to go with Salvage Yard because I'll play this as my main doing other things and so getting extra gear will be good as well as Bunker for the same reason on tokens.  The Inn will help build good recruits, but could always change it later after I get recruits I need.  The Barrack is mostly because I don't see the benefit of the others being much, but could change once I start playing.